With Puzzle Bobble, it seems Taito has covered all grounds, because its right in-between: its good, but not exactly worth getting very excited over.Is it any good after the somewhat disappointing Rainbow Islands.Almost everybodys played it in some way or form, with multiple versions and a ton of rip-offs over the years.With that in mind, does this newest version offer anything appealing for those whove played the other instalments or is it best left alone.
You have to aim these at other bubbles attached to the ceiling, which will slowly come down - match up three of the same colour and theyll disappear. You have to clear all bubbles off the screen before they descend all the way to Bub and his wheel, or you lose. A very useful gameplay mechanic is that you can bounce bubbles off walls, and you can use this technique to get bubbles into hard to reach spots. If you manage to destroy bubbles closer to the ceiling, which are holding up lower bubbles, the lower bubbles will have no more support and will instantly drop off the screen and be cleared as well. The guard blocks are indestructible metal blocks which usually hold bubbles up from above, with the only way to get rid of them to eliminate all surrounding bubbles. Support blocks seem to be made of wood, and they do pretty much the same thing, but the big difference is that if they reach Bub, you wont lose: theyll simply fall off the screen and no harm will be done. They can also be destroyed with fire bubbles (explained later), unlike guard blocks. Theres multiple stages near the end of the game where there are literally tons of support and guard blocks, and theres absolutely no way to beat those stages unless you get extremely lucky and get nothing but the bubbles you need, which means youll have to restart those stages many times. Keep in mind that if you lose even once you also lose your current score, so a single stage with a lot of supportguard blocks can instantly put an end to your high score attempt. If the star bubble hits a coloured bubble, that bubble and all other bubbles with the same colour will be eliminated from the screen instantly; the fire bubble will destroy all bubbles and support blocks in a 1-space radius; the silver bubble will eliminate every single bubble in its path until it hits a guardsupport block or bounces off the screen, and the rainbow bubble will stick to other bubbles. If you burst bubbles which touch the rainbow bubble, it will turn into the same colour bubble you just popped, basically leaving more of a mess for you to clean up. After clearing a zone, you can pick one of two more to go to next. All the zones are divided into increasingly big tiers: at the start of the game you can pick one of two zones. The next tier has three, but youll only be able to select between two of them, depending on which zone you chose before. Aside from different stages, there doesnt really seem to be any difference between which zones you pick. The music is completely new and very unmemorable (and the original theme isnt even there) and the background in every zone in the same tier is the same. You can play against increasingly difficult CPU opponents but be warned - theyre extraordinarily hard and even the first opponent will likely completely annihilate you. You may want to play against a friend instead, although its offline only, sadly Against both CPU opponents and friends, popping more than three bubbles at a time or causing bubbles to drop off the screen by destroying their support will temporarily cause the bubbles on the opponents screen to descend faster. As in most puzzle games, this mode can make for some fun times but is ultimately nothing special. Puzzle Bobble Plus has two packs, just like Bubble Bobble, with the first pack containing every stage from Puzzle Bobble 2, with the second pack including the developers favourites from Puzzle Bobble 3 and Super Puzzle Bobble. ![]()
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